Summer 2019 | CoDesign Collaborative https://codesigncollaborative.org A Creative Lens for Change Tue, 19 May 2020 16:57:55 +0000 en-US hourly 1 https://wordpress.org/?v=6.6.1 https://codesigncollaborative.org/wp-content/uploads/2024/08/cropped-Website-Favicon-32x32.png Summer 2019 | CoDesign Collaborative https://codesigncollaborative.org 32 32 Josh Owen: Lifelong Learner and Teacher https://codesigncollaborative.org/issue/josh-owen-lifelong-learner-and-teacher/ Wed, 22 Jan 2020 01:58:58 +0000 http://designmuseum.wpengine.com/?post_type=issue&p=15530 The post Josh Owen: Lifelong Learner and Teacher appeared first on CoDesign Collaborative.

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It’s Time for Open Source Healthcare https://codesigncollaborative.org/open-source-healthcare/ Thu, 09 Apr 2020 20:27:20 +0000 https://codesignforstg.wpenginepowered.com/?p=16613 The post It’s Time for Open Source Healthcare appeared first on CoDesign Collaborative.

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It’s Time for Open Source Healthcare

We must set healthcare free.

Designers can and should shape the future of healthcare, from how products and systems work to the underlying infrastructure and standards these products and services are built upon.

Images Courtesy of GoInvo

By Juhan Sonin, Jennifer Patel, and Jonathan Follett

Thoughtful design in healthcare, whether directly or indirectly impacting patients, can ultimately save lives.

Digital health promises that patients will have care plans and treatments best suited to their needs. We can deliver on that promise, but we’ll have to face some uncomfortable truths about our current system and fix them before we can get there.

Too often in the United States, health and the design of healthcare systems are treated like fashion, with an eye towards short-term profits and benefits rather than long-term sustainable infrastructure and patient-centered outcomes. Stewart Brand’s concept of pace layering aptly illustrates the problem under consideration: Fashion, the top layer, moves quickly and ephemerally, but culture, much slower to change, is bedrock principle. There’s a need for a better model, a better culture, that supports a longitudinal outlook and enables people to manage their health in conjunction with doctors, nurses, and other providers.

The Culture of Open

Anyone can change and share something that is open source because it’s publicly available under a generous license. While open source had its origins with computer code, it now influences how projects and businesses work. We benefit, often without realizing it, from this open sharing. Open source has grown into a culture of participation with many others that asks for transparency, community-based collaboration, and meritocracy. The best ideas float to the top, and you earn trust by what you do and how you amplify the group. Open design has succeeded in shaping technology, sustainability, and even humanitarian efforts.

Successful open standards, protocols, and services already exist, and they’re available on a global scale. We’ve developed them for critical elements of our economy, including finance, transportation, and digital communication. Web and mobile services were developed on, evolved on, and live on publicly-funded, standardized technology and infrastructures. Perhaps the prime example of successful open source in action, our Internet is infused with open source ideas and services, from how cell phones communicate to Linux to how e-mail is directed from one person to the next. All of these technologies working together are the operating system of the Internet.

So why are open standards not the norm in healthcare? Here in the United States in 2019, healthcare is sometimes amazing, often lifesaving, always expensive, and mostly closed. But it’s also territorial at its core, which means that each hospital, each doctor, each healthcare system invents its own way, to the detriment of our collective health.

It is common practice for health products to be locked down, closed off, patented, and sold for profits. Healthcare providers, including hospitals, clinics, and clinician organizations, own our data and keep business by not standardizing that information, making data ingestion from another organization painful. Even hospitals often have trouble reading data from installation to installation, which leaves third-party services, open or closed, out of the loop.

Surprisingly, many in healthcare actively rally against standardization, from individual doctors thinking their own way is best (as opposed to drawing on collective data across medical practices) to hospitals and other healthcare organizations preferring to devote their resources to developing their own research and treatment regimens. They are trusting their own ways more than already existing, proven solutions from other providers, solely because they were “not invented here.”

We spoke with Eric Topol, M.D., author of The Patient Will See You Now and leader of the Precision Medicine Initiative, on national standards for healthcare data:

“Data should not be put into a siloed environment in proprietary software systems,” says Topol. “Let’s go back to when the U.S. put $40 billion towards health information technology, when they never had the teeth to tell companies that we all need common data requirements and standards that are completely open and transparent, that lead to a more seamless data source. Why didn’t we do that? What is the problem in this country, where we don’t force all companies that are active in Health IT to have these standards? Only in recent times have we seen a bit of a push towards that, but it’s taking seemingly forever to get there.”

“We want each individual’s data from prenatal all the way throughout their life,” Topol continues. “All these things need to be accessible so that any healthcare clinician, with the patient, will have access to all this data instantaneously. Your life data and its easy availability for the care team are what we should aspire to and eventually achieve.”

The Future of Health is Open

We now need open standards for healthcare because our lives depend on it. Healthcare in the United States is among the most expensive in the world, from costs to the nation to the expense to the individual, and yet struggles to deliver quality care to patients. Open source can help healthcare be more standardized, more interoperable, more affordable, and more accessible for patients with limited access. Further, the open-source model is consistent with the philosophy of sharing best practices and innovations in care delivery to improve health, with benefits for individual patients as well as the entire population.

How might open source change our health system? First, open standards in healthcare empower and promote interoperability. Without open standards for health information, hundreds of different healthcare IT systems are currently unable to communicate with one another. This insular approach wastes up to $77.8 billion per year in the United States alone, in addition to causing medical errors and stifling research. Using open standards to improve health information networks and electronic medical record systems will allow patient data to become more portable between healthcare providers than it is today, ensuring more accurate and efficient care for patients.

Development of non-proprietary healthcare standards will create incentives for the providers of commercial healthcare IT products to adopt models of compatible data exchange and information systems; adopting open standards will open a path for them to stay competitive. At the same time, having open source software options will free healthcare providers from being locked in with one vendor and offer the added benefit of allowing them to customize the software to their specific clinical workflows and needs. With open source healthcare IT solutions, regions with limited resources that cannot afford expensive proprietary solutions will still have options for quality software to deliver quality care.

Design for Health: People First

There are many examples of open-source design projects in healthcare, from policy to strategy to user experience.

Inspired EHRs

Creating, updating, and reconciling medical records is one of the most visible areas where technology has shaped healthcare. While most electronic health record (EHR) systems remain proprietary, over 30 countries now use open-source EHRs in some capacity. Founded in a rich legacy of global initiative to meet shared, human needs, successful open-source healthcare IT initiatives are not only taking a hold in the United States, but also spreading to Mexico, Thailand, France, Uganda, Zambia, Kenya, Canada, Germany, the UK, Australia, Haiti, and many others.

However, current electronic health records are characterized by clumsy interfaces, poorly designed information, and cumbersome workflows, all of which distance clinicians from quality patient care. In most cases, these systems are set up for failure — clinicians for burnout, and patients for health risks.

With a team of physicians, nurses, health IT, and human computer interaction experts, GoInvo designed and co-authored an open source e-book to distribute ideas, designs, and techniques to health IT and EHR vendors to jumpstart EHR design on a national level. The result of the project was a lightweight, accessible, open-source design policy.

hGraph

Healthcare data is expected to grow between 1.2 to 2.4 exabytes per year. That’s about 1,000 times the amount of data the human brain is capable of storing. This data is big, disparate, and unstructured, making the identification of useful information almost impossible. In order for patients and healthcare providers to make actionable decisions, they need analytic tools that both collect data and make sense of it.

hGraph displays a considerable amount of health information in a deceptively simple fashion and in a small space. Through its shape and use of color, hGraph helps physicians to swiftly spot problem areas while retaining context of rest of the patient’s health.

It can display everything from behavioral patterns to test data, giving the viewer a complete picture of a patient’s health. The visualization aggregates health data both on a personal and community level. It provides clinicians with at-a-glance analytics of a patient’s overall health, allowing doctors to spot patterns and red flags. It works by comparing a person’s health data against targeted health ranges based on factors like age and gender. hGraph is an open-source tool that has been adopted by organizations including Walgreens, Crossover Health, NextGen, and Citizen Health.

Changing a Culture

When designing for health, designers must stick to medical regulatory compliance, but it’s also important to strive for more effective and ethical solutions. The ideas presented in this framework encourage the design of open systems and services for the responsible use and management of patient health data and information for the advancement of health quality, health research, and data ownership.

1. Simple National Standard

Designing from a single health data standard allows for a common data element definition for human health that works in systems across the nation, and ultimately for the world. This allows for systems to be open to talk to one another, empowers patients to take hold of their personal health data, and limits proprietary data vaults where decisions are made by a small circle of stakeholders.

2. Cost Transparency

Fight for prices of healthcare services, from medical treatments to insurance costs, to be publicly known and posted. Cost transparency promotes patient choice.

3. Responsible Use

Build ethical oaths and strong data use agreements for anyone handling patient data, such as researchers and third-party data analysis, to discourage and criminalize the unethical and wrongful use of personal healthcare data.

4. Data Usage Transparency

Design health receipts that a patient can take away and understand for every update or change to their healthcare record. After an encounter, a receipt detailing the conversation and collected information should be sent to the patient and corresponding care team. A health receipt will promote health literacy and engagement, allowing patients to understand and have a record of their health so that they can better apply it to how they live.

5. Transactional Care

Create open and transparent feedback for patients to see who, what, where, when, and how people and services use their healthcare data.

6. Patients Should Own Their Data

Include patient data ownership in every product and service, providing the patient with agency and choice when it comes to their health and personal information. Patients should co-own or fully own every health data point about themselves. Health data generated about the patient by a provider is co-owned by both parties. Health data generated by the patient is fully owned by the patient with a right to possess, share, sell, or destroy.

7. Data Should Be Shared

Allowing patients to share their personal health data at their discretion can improve the care they receive from health providers and enables more people to participate and contribute to health research. Patients should be free to use their personal health data in any legal way they choose and free to share some or all of their personal health data with whomever they choose.

8. Health Data is a Public Resource

Design and build systems and services that encourage citizens to participate in public programs like the census, so that individuals, companies, and governments can better predict on a national level health, regulation, and policy impacts on the needs of its citizens. Synthesized population data tools can improve public health, advance scientific research, and accelerate scientific and medical legislation.

9. Community Engagement

Design effective health education into products, services, and culture to develop a national health literacy for residents to absorb, starting at an early age. National health literacy drives the adoption of health data models and engages the imagination of the public to understand patient rights and health policy.

From Design Museum Magazine Issue 012

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Planning with the Public in Greece https://codesigncollaborative.org/planning-with-the-public-in-greece/ Fri, 07 Jun 2019 13:58:06 +0000 https://codesignforstg.wpenginepowered.com/?p=17294 The post Planning with the Public in Greece appeared first on CoDesign Collaborative.

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Planning with the Public in Greece

Reimagining Lycabettus Hill

Amongst the undulating hills of Athens, Lycabettus Hill stands out as the highest peak. Seen from almost anywhere in the city, the Hill occupies a pivotal position in the urban imaginary of Athenians.

The project team gathers with local residents to plan a better future for a local landmark.

By Idan Sasson and Amy Chester

The massive public green space is used by residents and tourists alike who are looking to enjoy views and escape the hustle of the city. The sheer size, diversity, and unique history of the Hill allow for a wide range of use.

The Hill is perhaps best known for the colorful 3,000-seat amphitheater, designed by renowned Greek architect Takis Zenetos and constructed in the mid-1960s, perched at its peak. The theatre hosted groups and performances ranging from James Brown to Jethro Tull until its closing in 2011. Many residents cherish their memories of sitting at the highest point of the city and listening to their favorite performances with a panoramic view of Athens in the background. Most Athenian adults have at least one significant childhood memory on the Hill. Whether it was a picnic with family, or a hike with a dog, Lycabettus has been a center for public life going back several decades.

“I remember hearing the bands practice up on the Hill while my mother’s friend would cook in their apartment at the base of the Hill. We also used to often walk up to the top and get a stunning view of our city down below,” said Iliana Alexandrou, a local resident.

However, the closing of this beloved venue and years of degradation of the site led many residents to cast aside the central importance and beauty of one of Athens’ largest urban forests.

Since the Greek economic crisis in 2009, Athens has had to weather painful budget cuts, social upheaval, and a decrease in public trust. In the early years of the crisis, the maintenance of many of Athens’s public spaces was neglected in the triage of keeping the city afloat. If you visit the hill today, you will find that paths and lighting are not well-maintained, and soil erosion has led to flooding in a residential area below. Only adventurous tourists do the two-kilometer trek up and back, as there is no wayfinding signage and one can easily get lost. Most tourists take an $8 tram straight to the top, snap a picture of the Parthenon, have a coffee at the cafe, and then come back the same way they went up.

Urban Resilience

Simultaneously, Athens and, more generally, Greece, have seen a boom in tourism that has changed the economic and social landscape. The surge in foreign visitors was a welcome change for the city, allowing planners and residents to start thinking about a future beyond the economic crisis. However, the unprecedented increase in tourism has put added stress on already-present issues in the city, including transportation, environmental degradation, and safety concerns. With this in mind, the city undertook an effort to understand the resilience challenges in the city and identified Lycabettus Hill as a primary site to study the impacts of increased visitors and plan design interventions to address challenges for the site and for the city as a whole.

As Vice Mayor Eleni Myrivilli noted, “Urban resilience is about facing and learning to adapt to hard challenges in ways that look towards the future. It’s about being able to shift our point of view, redefine our goals, and develop skills that make us stronger. It’s really a dynamic transformation. That’s what made a public green space like Lycabettus Hill such an opportune site for collaboration.”

With the onset of a resilience planning framework, the mayor’s administration sought to merge the efforts for this site and go beyond traditional urban green space revitalization. As a central, large, and green public asset, the city was looking for a long-term plan that would address a multitude of current and future challenges. Additionally, the city wanted to use this opportunity to engage residents in planning. Such a process would widen the scope of the project to address social and cultural challenges in the city, while also building the public support needed to implement the vision in the long term.

Rebuild by Design

In order to create an open and transparent planning process that would engage a wide range of residents and stakeholders in the future plan, Rebuild by Design was brought on to the project. Rebuild originated as a design competition after Hurricane Sandy devastated much of the Northeast coast of the United States in 2012, and has since transitioned into an organization that works with cities on inclusive and multidisciplinary planning processes. We developed a methodology for the engagement process that relies on a series of ongoing feedback loops to integrate the input of a wide range of stakeholders and residents.

In each of our engagements at Rebuild, we combined locally-sourced technical expertise with the expertise of citizens. This balance was essential in gaining an understanding of what is needed for the future. Through various activities, events, workshops and meetings, the Lycabettus Hill planning team was able to better prioritize projects, solidify the vision, and gain an understanding of what might be missing from the plan.

To enhance the design process, Rebuild by Design partnered with New Jersey Institute of Technology’s (NJIT) Master of Infrastructure Planning program and Interboro Partners, an architecture firm based in Brooklyn, New York, both led by Georgeen Theodore. Rebuild and Interboro Partners developed engagement activities to be executed by the municipality of Athens that would solicit input from a wide range of stakeholders and residents to create a robust understanding of the general public’s vision for Lycabettus, while also raising awareness and public support for the project. Theodore discussed the philosophy behind this practice, stating that “Way too often, community engagement is thought of as some kind of checklist or a chore, a required task that is completed at the outset of a project. Conversely, in our work, we see community engagement as central to the design process and an activity that happens throughout. We see community engagement as more of a dialogue, where information flows not only from the project team but from the people who live and work in a place.”

Engaging the Public

Engagement tools were designed to solicit input from residents and stakeholders of various backgrounds on what they liked, what they didn’t like, and what they wanted to see in the future of Lycabettus Hill. Tools included digital and analog activities aimed at creatively soliciting citizens thoughts and desires. To spark conversation with residents and utilize the engagement tools, Interboro Partners trained students from local Athenian universities to serve as mobile street teams.

The street teams went to over a dozen locations to engage residents during the summer of 2018, including metro stops, farmers’ markets, and public squares. Working in pairs, one facilitator would engage and converse with the participant while the other would record the interaction, along with name, age, and postal code. A digital survey was created to reach a large number of people and gather basic info that would inform the design process. Participants were given a card with a link to the survey that would ask questions about how they currently use Lycabettus Hill and what ideas they might have for Lycabettus Hill’s future. A paper version of the survey was printed for older participants who were less likely to use a smartphone or another internet-enabled device.

A model of Lycabettus Hill was used to solicit input about outdoor spaces, entranceways, and paths on the Hill. The model was an interactive tool that asked participants to place pieces of colored felt on areas of the Hill that they liked, areas that they felt needed improvement, entrances, and paths that they used, and ideas they had for the Hill’s future. Green felt pieces corresponded to areas that they liked. Red felt pieces corresponded to areas that they did not like. Blue felt pieces indicated new ideas. The mobility of the model allowed it to become a placemaking device where people gathered together, sharing opinions and ideas.

A map of Lycabettus Hill and its surrounding neighborhoods was also used to solicit input about outdoor spaces, entranceways, and paths on the Hill. Using dry erase markers, participants were invited to write, draw, and highlight areas on the Hill using corresponding colors to indicate areas that they liked, areas that they did not like, and areas for which they proposed new ideas.

Photo: Interboro Partners

A game called My Lycabettus was created to playfully solicit participants’ preferred mixture of activity types on the Hill. Without specifying locations, participants placed 10 colored game pieces on a game board indicating their preferred types of activities. Red pieces indicated active recreation, green indicated nature activities, and purple indicated cultural activities. Participants were also given the option to add their own activities on an empty yellow piece. This activity allowed us to gain insight about user interests and enabled us to engage people in the planning of the Hill without having to ask them about specific areas or places. “I’d like balanced and mild uses on the Hill … like outdoor sports equipment and a playground with light impact on the Hill and environment,” shared one neighborhood resident while playing the game.

Overall, the outreach program resulted in over 1,000 digital survey responses in addition to the responses from residents that were engaged in the pop-up mobile engagement stations. By engaging local Athenians through specific activities, the city raised awareness, gathered opinions and data, and formed a group of people interested in helping Lycabettus Hill.

The Plan & The Future

Through public engagement, the surveys, and various workshops, the municipality learned that most residents view Lycabettus Hill as a vital green asset that protects Athens and as a significant landmark for the city. In the words of one workshop participant in reference to the site, “The Acropolis, that’s for the tourists. Lycabettus, that is for us.”

This social process helped the designers and planners for the site gain a thorough understanding of how the public identified with this space and what they’d like to see there in the future. With the long-term vision as a guide, the local universities responsible for planning the site chose and refined short term projects and created the long-term plan.

As noted by Maria Kaltsa, Project Manager for the Lycabettus Hill Program, “The new projects and actions for Lycabettus Hill can now be selected based on a master plan of principles and guidelines that synthesizes the most important desires of residents with all the scientific material, leading to widespread support from the public.”

In September of 2018, the mayor of Athens announced funding for four priority projects: repair of pathways to improve accessibility, water management interventions to address issues of erosion, bioclimatic improvements to the main road, and deep cleaning of vegetation. For the long term, a number of ambitious proposals were put forth to improve accessibility and integration of the Hill with the rest of the city, most notably a call for a cable car to take visitors directly to the top of the Hill. The city is also taking steps to improve the basic maintenance of the ecosystem and infrastructure on the Hill to revitalize the once- lively public green space.

Beyond the proposals themselves, the process was both unique and successful in its multidisciplinary approach. There is little precedent in Athens for collaboration between the local Greek universities and civic leaders on a project at this scale. The partnership between the Agricultural University and the National Technical University brought together experts to design holistic interventions that addressed the ecology of the site as well as the other urban planning and design elements. Additionally, the strong emphasis on widespread community and stakeholder engagement was a shift for traditional Greek planning processes, leading to more refined proposals with stronger support and input from residents.

“The project was challenging and exciting, and has never been attempted in Greece on this scale. No one partner – technical researchers, public administration, or engagement designers – could have achieved this alone. This plan that we are quite proud of was obtained by the combination of these various forces,” said Kaltsa.

The transformation of Lycabettus Hill will undoubtedly take several years, going well beyond the term of the current mayor. However, this process built a strong support network of individuals and institutions that will be necessary in order to realize the Hill’s full potential in the years to come. The continued engagement of these stakeholders and local residents will ensure that Lycabettus Hill becomes a cultural ecosystem and a model of management and civic participation.

From Design Museum Magazine Issue 012

The post Planning with the Public in Greece appeared first on CoDesign Collaborative.

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Lifelong Learner and Teacher https://codesigncollaborative.org/lifelong-learner-and-teacher/ Sat, 08 Jun 2019 15:23:59 +0000 https://codesignforstg.wpenginepowered.com/?p=16916 The post Lifelong Learner and Teacher appeared first on CoDesign Collaborative.

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Lifelong Learner and Teacher

An Interview with Josh Owen

Josh Owen discusses childhood inspiration, balance, and what it means to be a designer.

Photo: James Bogue

Interviewed by Kristin Grant; Photos Courtesy of Josh Owen

When I first met designer and educator Josh Owen, I was an anxious, pimply 18-year-old beginning my first semester of industrial design at Rochester Institute of Technology (RIT). To us freshmen, the Chair of the Industrial Design Department loomed like a designer god among men. Owen lectures all around the world, has work in numerous museums, and wins countless design awards. Better yet, he always takes students along for the ride with exciting class projects. That being said, Owen’s path to design success was not as linear as we might expect. With a background ranging from anthropology and sculpture to music and design, Owen has since channeled his multitude of life experiences into a distinctive point of view. He is an excellent mentor and friend, dispensing wit and wisdom daily in the classrooms at RIT, all while maintaining a robust professional practice. How does he do it all? CoDesign Collaborative wanted to find out.

Kristin Grant: What elements of your upbringing contributed to your interest in design?

Josh Owen: It’s hard to tease out all the twists and turns of a complex career roadmap, but I am certain that growing up in an academic household contributed greatly to my being curious about the world around me [Owen’s father was an archaeologist at Cornell University]. That’s probably the foundation of a lot of designers being inquisitive about history, cultural context, and the way the built environment is reflective of human choices. Being a critical observer is what allows designers to scrutinize where challenges and opportunities are. Growing up as the child of a professor, I was incredibly lucky to spend a lot of time with my father and his students in critical contexts. Because his field was archaeology, I was exploring history and materiality by participating on archaeological excavations, drawing connections between what we unearthed and that which we could connect to existing knowledge. These experiences looking at the world through historical artifacts helped nurture the seeds of my creativity.

KG: You majored in anthropology and sculpture. How have these fields influenced you as a designer?

JO: When I applied to university I had never heard of industrial design, and there was no one in family that knew much about architecture or design. So I think I was following my natural instincts, which fell into a couple of camps: studying culture and making things. Anthropology and archaeology surrounded me as a kid, and drawing and interpreting the world by making things was a kind of natural curiosity that I always explored.

When I was an undergraduate, Cornell had an infrastructure that allowed an individual to pursue two degrees within a five-year period, which appealed to me. The fine arts major allowed me to focus on sculpture and the liberal arts major gave me the opportunity to study anthropology. The materiality and form-giving that I learned from sculpture, combined with the human and behavioral aspects from studying anthropology, formed the basis for my interest in becoming an industrial designer.

KG: How did you discover industrial design?

JO: I like to think that I “came of age” during my junior year study abroad experience in Rome, Italy, where I witnessed the historical evidence left by individuals like Da Vinci, Michelangelo, Bernini, and others who history tends to recall primarily as artists. But I began to understand that these creators were acting much as designers do. They were interpreting clients’ requests across many mediums: architecture, engineering, painting, and sculpture. They were solving problems by delivering messages in the form of environments, experiences, and things. This understanding helped me realize I wanted to combine my interests and focus them into a career as a designer.

KG: What were your aspirations as a young designer and how have they evolved?

JO: When I began my career as a young designer, I wanted to work on projects that would allow me to exercise my point of view. I think this aspiration has remained with me, seasoned over time by my increasing desire to make meaningful choices that move humanity forward, taking my students, clients, and colleagues along for the ride.

Photo: Elizabeth Lamark

KG: Now, as an established designer, what is your favorite product you’ve created?

JO: Picking a favorite project is a bit like asking somebody who their favorite child is. I feel that in some ways all my projects have had their merits – even those that have failed in some way. I have to say that I’m proud of all of them. I’ve been able to pick and choose my clients and projects pretty carefully over the years. I have limited time and bandwidth, which forces me to work on what’s most meaningful. I suppose overall I’m most proud of the totality of my work, much of which I have shared in my book, Lenses for Design.

Photo: Will Kelly

KG: How did your design career eventually lead you to teaching?

JO: To be honest, I never really intended to have a career in teaching. When I finished my graduate work at Rhode Island School of Design, I moved to Philadelphia to be with my girlfriend, who eventually became my wife. I started working by seeking freelance projects to get into the industrial design community. These were mostly in New York City, which was pretty easy to get to from Philly.

I was eventually somewhat coerced into teaching part-time in Philadelphia University’s Industrial Design program. I was happy to do it, and I was curious about teaching. It snuck up on me, as I was surprised by how much I liked it! So I took on a few more courses as a lecturer. After a while, a full-time opportunity opened up there. I applied and received it. Thus began my career in design education in Philadelphia, maintaining my professional studio all the while, trying to keep a balance of an academic and professional career.

KG: What do you enjoy the most about being an educator?

JO: Definitely when my students succeed. My definition of success involves being socially conscious. I derive a great deal of joy from helping others succeed by sharing my own experiences, networks, and knowledge.

KG: What is the most challenging?

JO: Designers tend to thrive off constraints. I try to see the challenges with teaching, or anything, for that matter, as the constraints that come with the context I’m working in. Reframing the challenges yields the results which are the most satisfying when they are distilled into successful outcomes.

KG: What is your teaching pedagogy?

JO: My pedagogy focuses on the integration of professional sector experiences and evidence into industrial design education. Over the last decade I have developed coursework that adjusts to graduate and undergraduate levels while embracing the use of historical artifacts and industry partnerships in the process.

I teach an undergraduate fourth-year design studio called the Metaproject and a graduate-level design laboratory referred to as Activating the [Vignelli] Archives. Both of these initiatives seek to pull best practices from history and industry and merge those with the experimental and contextual characteristics to create value for all involved.

Photo: Elizabeth Lamark

KG: How do you balance your professional practice and teaching?

JO: I manage to take care of my professional practice by focusing heavily on it for a few days each week during the academic year and squeezing it in between things. During the summers, I spend four days per week working with a team of mentees in my studio. I do a lot of heavy lifting at this time, when I can focus for three months on client-based work.

KG: What is one piece of advice you wish you could give all design students?

JO: Be passionate, open minded, and flexible, but operate with purpose.

KG: Where do you see yourself in 10 years?

JO: I hope to be doing more of the same, but better. I want to continue to learn more and evolve more, always with the goal to contribute to society in meaningful ways. I do my best to be open to new opportunities. I doubt you will see me dramatically changing careers at this point, but I do pull in new directions as I go. I think if you look carefully at my trajectory, it’s been a steady progressive climb, enhancing all the areas where I’ve been able to help others with my imprint. More but better!

You can find Josh’s book, Lenses for Design, on Amazon and at the RIT Press.

 

From Design Museum Magazine Issue 012

The post Lifelong Learner and Teacher appeared first on CoDesign Collaborative.

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From Forest to Oasis https://codesigncollaborative.org/from-forest-to-oasis/ Sat, 01 Jun 2019 16:36:30 +0000 http://designmuseum.wpengine.com/?p=15317 The post From Forest to Oasis appeared first on CoDesign Collaborative.

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From Forest to Oasis

Innovating on the Concept of Workspace

 

To encourage success, workplaces should be environments that foster wellness by reducing stress, providing flexibility, and increasing productivity.

Images courtesy of Robert Benson and CBT

By Dave Madson, LEED AP, Director of Workplace at CBT

With a new appreciation for the variety of settings needed in today’s multigenerational workplaces, designers are becoming experts at creating dramatically diverse workspaces. From a construction company’s boldly designed Boston headquarters to a high-end consultancy firm’s airy high-rise, the range of unique spaces that allow people to do their best work is astonishing.

Innovation in Office Design

It wouldn’t be an exaggeration to say that the American workplace in 2019 has come leaps and bounds from the original open-office concept. The open-plan design was once lauded for the way it significantly reduced the cost of corporate real estate, but now many organizations are abandoning it in favor of a work environment that responds to authentic human needs. For more than 20 years, I have watched workplaces move from offering one-size-fits-all solutions to a wide range of functional needs to blurring the lines between office, café, hotel, and even home in order to provide a more comfortable, practical space for employees. The dramatic arc of this change is the result of professional experiences that are more varied, more competitive, and increasingly interconnected.

To support employees, companies’ spaces need to work harder. They must offer the things that people want and need in a workplace: rest, light, meeting areas, and a choice between solitude and social interaction. Because modern technology makes it nearly impossible to fully disconnect from work, employees need the draw of a pleasant and stimulating workspace to bring them in each day. It can be demoralizing to spend every day in a workplace that lacks identity, amenities, or flexibility. It can also be counterproductive to spend valuable time fending off constant interruptions and isolating if there is no way to organically connect with coworkers. Innovative workspace design operates on the belief that a smart workplace can improve morale, support productivity, allow greater focus, and create a critical sense of human connection.

Evolving Space Typologies

Growing up New England in the 1980s, everyone would shop for back-to-school clothes at the same few stores at the local mall and show up on the first day of school in a new outfit, only to discover several others wearing the exact same thing. It was a sign of the times, when clothing and restaurants offered limited options, and customization was a luxury only afforded to a select few. The same thing happened in workplace design in the 80s; options were limited, and we just worked with what was available. By the 90s, progressive offices had cubicles, meeting rooms, private offices (including the now-famous “corner office”), and often a boardroom as well. By the late 2000s, the most cutting-edge workplaces included napping pods, beer on tap, and gaming corners.

Now, customization is more accessible than ever before. Each company has corporate DNA that, blended with employee culture and basic business imperatives, should offer an authentic framework for a specific workspace design. The best way to avoid falling in line with homogenous office trends is to design flexible spaces that match the needs and tolerances of the culture they’re supporting, but still lend themselves to sustaining future change and growth for the organization.

Our firm recently completed two projects for two wildly different businesses, each with their own mission, budget, and culture. The businesses, as well as the spaces we designed, were far apart in style and origin. So, what do these new spaces have in common?

The Primary Condition for Design

Charles Eames once said that “recognizing the need is the primary condition for design.” It’s one of the mantras we work by in our world (and we have many). In today’s self-employed gig economy, it’s never been easier to avoid going to work in a place that doesn’t meet your needs, so when companies manage to secure a talented staff, they know they have to work to keep them. Business leaders look everywhere to grow their cultures in a way that make employees feel invested in the goals and aspirations of the company.

As workplace designers, our role has evolved from being reactive to the immediate requests of a company to including organizational exploration and cultural examination. How can we design the right workplace if we don’t know who or what will be there? We ask fundamental questions that help us recognize the needs of the space: Who are these people? What will bring them back daily? How can design boost the bottom line while keeping employees engaged and motivated?

Honesty in Construction

Shawmut Design & Construction, based in a South End office since the company’s founding in 1982, is a leader in design and construction. In an industry where technology is transforming how management teams work, Shawmut wanted to ensure that the next version of their Boston headquarters was designed to evolve with the company.

The programming phase took us through the typical workweeks of employees from every corner of Shawmut. In every major department in the firm, we asked qualitative and quantitative questions about employees’ unique working needs. It was an incredibly engaging process, conducted with an open-door approach that kept our designers close to the people for whom they were designing. The highly inclusive, hands-on model meant that we were able to mold the environment around an increasingly diverse group of workers. The result of our research was a raw and beautiful down-to-earth space, designed throughout to support teamwork, efficiency, and excellence. Shawmut was looking for an environment that would support untethered mobility, where employees didn’t necessarily need to be at their desk to work or be productive. The company also wanted a space that could accommodate variations in workstyle and employees’ personal preferences, especially taking into consideration that different generations are often accustomed to different standards. With an arsenal of data from the field, we were able to identify a furniture “kit of parts” that worked for the entire firm. Each office-based employee now has their own self-designed module for a workstation and a quasi-private space for retreat during the workday. We saw the importance of creating a “touch-down space” – an unassigned, temporary space for employees to work – as an alternate option to employees’ primary workspaces (or a place they would always be welcome, if they didn’t have an assigned space). To serve this need, we created the Focus Forest, a quiet place with no phones or talking where employees could escape their formal workspaces.

The workspace we designed increased shared space by 250% while also providing areas for private meetings and independent work. More than 30 different possible workstation layouts give employees flexibility, and extensive tech connectivity lets them work anywhere in the office.

For Shawmut, the key to their space’s design was variety and technology. With a number of their staff in and out from the work sites, the space needed to be tailored to the company’s expectations going forward. “I truly believe our new space is changing how we work,” said Mike Sanchez, Chief of Construction Operations, “We are looking to be the most forward-thinking construction company out there, and our space is helping us do that.”

Identity, First Impressions, and the Elevator Exercise

The Brattle Group’s relocation from a meandering space on multiple floors in Harvard Square to a high-rise in downtown Boston required a design that would keep the company’s momentum going while preserving their core cultural identity. Rather than creating a space centered on impressing clients and visitors, Brattle wanted their new office to prioritize employee wellness, with the goal of creating a healthy and positive working experience.

To accomplish this, Brattle opted for a process well-aligned with their business model. A group of leaders in the Boston office with a clear and established sense of their firm’s culture and the central needs of their business operations were the shapers of the new workplace, working closely with our team to express an overarching vision. Over the course of the process, some techniques emerged from the collaboration, including the “getting off the elevator” exercise. This exercise asked how the employees would feel at the moment they stepped off the elevator into their new office.

Through a handful of test sessions and feedback-based redesign, this exercise gave us the vernacular we used throughout the design of the 60,000-square-foot space. For a firm like Brattle, where employees can have very long days at the office, it was important to treat the environment differently from that of a traditional nine-to-five workplace. The resulting design capitalized on interpersonal connections while preserving and creating unique spaces that represented the company’s mission. Take, for example, the Oasis, a space conceived to evoke peace, solitude, and serenity. With sweeping views of the city and ample greenery spilling in from the rest of the office, this retreat was made to offer a break from the stress of office life.

Employee Inclusion and Clear Parameters

The true success of a workspace is defined by a design that authentically reflects the vision of the people who inhabit it. For us, a key success factor is understanding the source of the vision. It’s critical for the design team to know where to find the right answers, even though those answers may change as client evolves.

We’ve found from some of our most rewarding projects that it’s critical to make a roadmap clear to all of the client’s participants from the start. Whether it’s the client’s internal leaders or the design team, someone needs to explain the limits of the project early in the process to employees who are expected to be along for the ride. Exercises like visioning sessions, employee interviews, and programming surveys can sometimes open the door to some pretty ambitious ideas. However, if everyone starts from a place based in practicality, we can explore new, fun, and even never-imagined possibilities for the next version of any workplace.

For those on the client side, staff turnover and generational differences mean that business leaders need to have their fingers on the pulse of their companies’ authentic culture. Over time, the office’s design will need to keep up with the changes that beset every company, both culturally and economically. Many business leaders think that it’s unwise to include current employees in planning new workplaces, but in fact it’s often the most involved team members of today who enthusiastically build the foundation for a workplace that will serve for years to come. The true experience of a space should be shaped by the people who will live in it. Not only will it improve the end result, but it will also bolster a natural sense of camaraderie and strengthen culture.

From Design Museum Magazine Issue 012

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